#include "config.h"

#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_GLYPH_H
#include <math.h>
#include <string.h>
#include <sys/types.h>

#include "blend.h"
#include "colormod.h"
#include "common.h"
#include "font.h"
#include "image.h"
#include "rgbadraw.h"
#include "rotate.h"

extern FT_Library   ft_lib;

Imlib_Font_Glyph   *
__imlib_font_cache_glyph_get(ImlibFont * fn, FT_UInt index)
{
   Imlib_Font_Glyph   *fg;
   char                key[6];
   FT_Error            error;

   key[0] = ((index) & 0x7f) + 1;
   key[1] = ((index >> 7) & 0x7f) + 1;
   key[2] = ((index >> 14) & 0x7f) + 1;
   key[3] = ((index >> 21) & 0x7f) + 1;
   key[4] = ((index >> 28) & 0x0f) + 1;
   key[5] = 0;

   fg = __imlib_hash_find(fn->glyphs, key);
   if (fg)
      return fg;

   error = FT_Load_Glyph(fn->ft.face, index, FT_LOAD_NO_BITMAP);
   if (error)
      return NULL;

   fg = malloc(sizeof(struct _Imlib_Font_Glyph));
   if (!fg)
      return NULL;
   memset(fg, 0, (sizeof(struct _Imlib_Font_Glyph)));

   error = FT_Get_Glyph(fn->ft.face->glyph, &(fg->glyph));
   if (error)
     {
        free(fg);
        return NULL;
     }
   if (fg->glyph->format != ft_glyph_format_bitmap)
     {
        error = FT_Glyph_To_Bitmap(&(fg->glyph), ft_render_mode_normal, 0, 1);
        if (error)
          {
             FT_Done_Glyph(fg->glyph);
             free(fg);
             return NULL;
          }
     }
   fg->glyph_out = (FT_BitmapGlyph) fg->glyph;

   fn->glyphs = __imlib_hash_add(fn->glyphs, key, fg);
   return fg;
}

void
__imlib_render_str(ImlibImage * im, ImlibFont * fn, int drx, int dry,
                   const char *text, DATA8 r, DATA8 g, DATA8 b, DATA8 a,
                   char dir, double angle, int *retw, int *reth, int blur,
                   int *nextx, int *nexty, ImlibOp op, int clx, int cly,
                   int clw, int clh)
{
   int                 w, h, ascent;
   ImlibImage         *im2;
   DATA32             *data, col;
   int                 nx, ny;

   __imlib_font_query_advance(fn, text, &w, NULL);
   h = __imlib_font_max_ascent_get(fn) - __imlib_font_max_descent_get(fn);

   data = malloc(w * h * sizeof(DATA32));
   if (!data)
      return;
   memset(data, 0, w * h * sizeof(DATA32));
   /* TODO check if this is the right way of rendering. Esp for huge sizes */
   im2 = __imlib_CreateImage(w, h, data);
   if (!im2)
     {
        free(data);
        return;
     }
   SET_FLAG(im2->flags, F_HAS_ALPHA);

   /* TODO check for endianess */
   col = (a << 24) | (r << 16) | (g << 8) | b;

   ascent = __imlib_font_max_ascent_get(fn);

   __imlib_font_draw(im2, col, fn, 0, ascent, text, &nx, &ny, 0, 0, w, h);

   /* OK, now we have small ImlibImage with text rendered, 
    * have to blend it on im */

   if (blur > 0)
      __imlib_BlurImage(im2, blur);

   switch (dir)
     {
     case 0:                   /* to right */
        angle = 0.0;
        break;
     case 1:                   /* to left */
        angle = 0.0;
        __imlib_FlipImageBoth(im2);
        break;
     case 2:                   /* to down */
        angle = 0.0;
        __imlib_FlipImageDiagonal(im2, 1);
        break;
     case 3:                   /* to up */
        angle = 0.0;
        __imlib_FlipImageDiagonal(im2, 2);
        break;
     default:
        break;
     }
   if (angle == 0.0)
     {
        __imlib_BlendImageToImage(im2, im, 0, 1, IMAGE_HAS_ALPHA(im), 0, 0,
                                  im2->w, im2->h, drx, dry, im2->w, im2->h,
                                  NULL, op, clx, cly, clw, clh);
     }
   else
     {
        int                 xx, yy;
        double              sa, ca;

        sa = sin(angle);
        ca = cos(angle);
        xx = drx;
        yy = dry;
        if (sa > 0.0)
           xx += sa * im2->h;
        else
           yy -= sa * im2->w;
        if (ca < 0.0)
          {
             xx -= ca * im2->w;
             yy -= ca * im2->h;
          }
        __imlib_BlendImageToImageSkewed(im2, im, 1, 1, IMAGE_HAS_ALPHA(im), 0,
                                        0, im2->w, im2->h, xx, yy, (w * ca),
                                        (w * sa), 0, 0, NULL, op, clx, cly, clw,
                                        clh);
     }

   __imlib_FreeImage(im2);

   /* finally deal with return values */
   switch (dir)
     {
     case 0:
     case 1:
        if (retw)
           *retw = w;
        if (reth)
           *reth = h;
        if (nextx)
           *nextx = nx;
        if (nexty)
           *nexty = ny;
        break;
     case 2:
     case 3:
        if (retw)
           *retw = h;
        if (reth)
           *reth = w;
        if (nextx)
           *nextx = ny;
        if (nexty)
           *nexty = nx;
        break;
     case 4:
        {
           double              sa, ca;
           double              x1, x2, xt;
           double              y1, y2, yt;

           sa = sin(angle);
           ca = cos(angle);

           x1 = x2 = 0.0;
           xt = ca * w;
           if (xt < x1)
              x1 = xt;
           if (xt > x2)
              x2 = xt;
           xt = -(sa * h);
           if (xt < x1)
              x1 = xt;
           if (xt > x2)
              x2 = xt;
           xt = ca * w - sa * h;
           if (xt < x1)
              x1 = xt;
           if (xt > x2)
              x2 = xt;
           w = (int)(x2 - x1);

           y1 = y2 = 0.0;
           yt = sa * w;
           if (yt < y1)
              y1 = yt;
           if (yt > y2)
              y2 = yt;
           yt = ca * h;
           if (yt < y1)
              y1 = yt;
           if (yt > y2)
              y2 = yt;
           yt = sa * w + ca * h;
           if (yt < y1)
              y1 = yt;
           if (yt > y2)
              y2 = yt;
           h = (int)(y2 - y1);
        }
        if (retw)
           *retw = w;
        if (reth)
           *reth = h;
        if (nextx)
           *nextx = nx;
        if (nexty)
           *nexty = ny;
        break;
     default:
        break;
     }

   /* TODO this function is purely my art -- check once more */
}

/* 
 * This function returns the first font in the fallback chain to contain
 * the requested glyph.
 * The glyph index is returned in ret_index
 * If the glyph is not found, then the given font pointer is returned and
 * ret_index will be set to 0
 */
ImlibFont          *
__imlib_font_find_glyph(ImlibFont * first_fn, int gl, unsigned int *ret_index)
{
   ImlibFont          *fn = first_fn;

   do
     {
        int                 index = FT_Get_Char_Index(fn->ft.face, gl);

        if (index <= 0)
           fn = fn->fallback_next;
        else
          {
             (*ret_index) = index;
             return fn;
          }
     }
   while (fn);

   (*ret_index) = 0;
   return first_fn;
}

void
__imlib_font_draw(ImlibImage * dst, DATA32 col, ImlibFont * fn, int x, int y,
                  const char *text, int *nextx, int *nexty, int clx, int cly,
                  int clw, int clh)
{
   int                 use_kerning;
   int                 pen_x, pen_y;
   int                 chr;
   FT_UInt             prev_index;
   int                 ext_x, ext_y, ext_w, ext_h;
   DATA32             *im;
   int                 im_w, im_h;
   int                 lut[256];
   int                 ii;

   im = dst->data;
   im_w = dst->w;
   im_h = dst->h;

   ext_x = 0;
   ext_y = 0;
   ext_w = im_w;
   ext_h = im_h;

   if (clw)
     {
        ext_x = clx;
        ext_y = cly;
        ext_w = clw;
        ext_h = clh;
     }
   if (ext_x < 0)
     {
        ext_w += ext_x;
        ext_x = 0;
     }
   if (ext_y < 0)
     {
        ext_h += ext_y;
        ext_y = 0;
     }
   if ((ext_x + ext_w) > im_w)
      ext_w = im_w - ext_x;
   if ((ext_y + ext_h) > im_h)
      ext_h = im_h - ext_y;

   if (ext_w <= 0)
      return;
   if (ext_h <= 0)
      return;

   for (ii = 0; ii < 256; ii++)
     {
        lut[ii] = (col & 0x00ffffff);   /* TODO check endianess */
        lut[ii] |= ((((ii + 1) * (col >> 24)) >> 8) << 24);
     }

   pen_x = x << 8;
   pen_y = y << 8;
   use_kerning = FT_HAS_KERNING(fn->ft.face);
   prev_index = 0;
   for (chr = 0; text[chr];)
     {
        FT_UInt             index;
        Imlib_Font_Glyph   *fg;
        ImlibFont          *fn_in_chain;
        int                 chr_x, chr_y;
        int                 gl;

        gl = __imlib_font_utf8_get_next((unsigned char *)text, &chr);
        if (gl == 0)
           break;
        fn_in_chain = __imlib_font_find_glyph(fn, gl, &index);
        if ((use_kerning) && (prev_index) && (index))
          {
             FT_Vector           delta;

             FT_Get_Kerning(fn_in_chain->ft.face, prev_index, index,
                            ft_kerning_default, &delta);
             pen_x += delta.x << 2;
          }
        fg = __imlib_font_cache_glyph_get(fn_in_chain, index);
        if (!fg)
           continue;

        chr_x = (pen_x + (fg->glyph_out->left << 8)) >> 8;
        chr_y = (pen_y + (fg->glyph_out->top << 8)) >> 8;

        if (chr_x < (ext_x + ext_w))
          {
             DATA8              *data;
             int                 i, j, w, h;

             data = fg->glyph_out->bitmap.buffer;
             j = fg->glyph_out->bitmap.pitch;
             w = fg->glyph_out->bitmap.width;
             if (j < w)
                j = w;
             h = fg->glyph_out->bitmap.rows;
             if ((fg->glyph_out->bitmap.pixel_mode == ft_pixel_mode_grays)
                 && (fg->glyph_out->bitmap.num_grays == 256))
               {
                  if ((j > 0) && (chr_x + w > ext_x))
                    {
                       for (i = 0; i < h; i++)
                         {
                            int                 dx, dy;
                            int                 in_x, in_w;

                            in_x = 0;
                            in_w = 0;
                            dx = chr_x;
                            dy = y - (chr_y - i - y);
                            if ((dx < (ext_x + ext_w)) && (dy >= (ext_y))
                                && (dy < (ext_y + ext_h)))
                              {
                                 if (dx + w > (ext_x + ext_w))
                                    in_w += (dx + w) - (ext_x + ext_w);
                                 if (dx < ext_x)
                                   {
                                      in_w += ext_x - dx;
                                      in_x = ext_x - dx;
                                      dx = ext_x;
                                   }
                                 if (in_w < w)
                                   {
                                      DATA8              *src_ptr;
                                      DATA32             *dst_ptr;
                                      DATA32             *dst_end_ptr;

                                      src_ptr = data + (i * j) + in_x;
                                      dst_ptr = im + (dy * im_w) + dx;
                                      dst_end_ptr = dst_ptr + w - in_w;

                                      while (dst_ptr < dst_end_ptr)
                                        {
                                           /* FIXME Oops! change this op */
                                           if (!*dst_ptr)
                                              *dst_ptr =
                                                 lut[(unsigned char)*src_ptr];
                                           else if (*src_ptr)
                                             {
                                                /* very rare case - I've never seen symbols 
                                                 * overlapped by kerning */
                                                int                 tmp;

                                                tmp =
                                                   (*dst_ptr >> 24) +
                                                   (lut
                                                    [(unsigned char)*src_ptr]
                                                    >> 24);
                                                tmp = (tmp > 256) ? 256 : tmp;
                                                *dst_ptr &= 0x00ffffff;
                                                *dst_ptr |= (tmp << 24);
                                             }

                                           dst_ptr++;
                                           src_ptr++;
                                        }
                                   }
                              }
                         }
                    }
               }
          }
        else
           break;
        pen_x += fg->glyph->advance.x >> 8;
        prev_index = index;
     }

   if (nextx)
      *nextx = (pen_x >> 8) - x;
   if (nexty)
      *nexty = __imlib_font_get_line_advance(fn);
}
